Difference between revisions of "WDL ScriptHook: Lua Functions"

From Nomad DB
Line 35: Line 35:
 
*[[ScriptHook.GetEntityClassName]]
 
*[[ScriptHook.GetEntityClassName]]
  
*[[SetEntityIsStatic]]
+
*[[ScriptHook.SetEntityIsStatic]]
*[[SetEntityIsPersistent]]
+
*[[ScriptHook.SetEntityIsPersistent]]
*[[SetEntityPoolClearOnUnused]]
+
*[[ScriptHook.SetEntityPoolClearOnUnused]]
*[[SetEntityIsPoolable]]
+
*[[ScriptHook.SetEntityIsPoolable]]
*[[SetEntityPhysicsEnabled]]
+
*[[ScriptHook.SetEntityPhysicsEnabled]]
*[[SetEntityIsVisible]]
+
*[[ScriptHook.SetEntityIsVisible]]
  
 
===Vehicle===
 
===Vehicle===

Revision as of 19:00, 5 May 2021