Difference between revisions of "WDL Creating Mods"

From Nomad DB
 
Line 28: Line 28:
  
 
== Related Pages ==
 
== Related Pages ==
*
+
* [[WDL_Mods|List of available mods]]

Latest revision as of 20:34, 19 December 2021

Watch Dogs: Legion ScriptHook 2.0 offers a built-in Mods Manager and Mod packer with compatibility to the game's archive file format ("Bigfiles"). On this page we will explain the process of creating new mods.

List of available mods

Directory Structure

data/mods
data/mods/[name]
data/mods/[name]/manifest.json
data/mods/[name]/mods.dat|mods.fat (generated)
data/mods/[name]/source/*

manifest.json

The manifest holds information about a Mod. It is used to display user-facing information in the Startup Menu.

{
	"name": "Test mod",
	"description": "This is a description!",
	"author": "Nomad Group"
}

Bigfiles

The mods.dat/fat files are generated before the game launches, if a source folder exists.

Related Pages