Difference between revisions of "WD2 ScriptHook: Virtual File System"

From Nomad DB
(Created page with "The Virtual File System (''VFS'') can be used to override original game files, without the need to repack the .fat/dat. archives. Any file you place inside data/vfs will overr...")
 
Line 9: Line 9:
 
|rowspan="5"|Yes
 
|rowspan="5"|Yes
 
|-
 
|-
! scope="col"|.obj
+
|.obj
 
|-
 
|-
! scope="col"|.lua
+
|.lua
 
|-
 
|-
! scope="col"|.fcb
+
|.fcb
 
|-
 
|-
! scope="col"|.ini
+
|.ini
 
|-
 
|-
! scope="col"|.bin
+
|.bin
 
|rowspan="8"|Untested
 
|rowspan="8"|Untested
 
|-
 
|-
! scope="col"|.vecres
+
|.vecres
 
|-
 
|-
! scope="col"|.rml
+
|.rml
 
|-
 
|-
! scope="col"|.mskel
+
|.mskel
 
|-
 
|-
! scope="col"|.dat
+
|.dat
 
|-
 
|-
! scope="col"|.fzl
+
|.fzl
 
|-
 
|-
! scope="col"|.bnk
+
|.bnk
 
|-
 
|-
! scope="col"|.loc
+
|.loc
 
|-
 
|-
! scope="col"|.xbg
+
|.xbg
 
|rowspan="2"|Currently not supported.
 
|rowspan="2"|Currently not supported.
 
Support will be added in the near future.
 
Support will be added in the near future.

Revision as of 11:42, 18 April 2020

The Virtual File System (VFS) can be used to override original game files, without the need to repack the .fat/dat. archives. Any file you place inside data/vfs will override the game files.

File Support

File Extension Supported
.xml Yes
.obj
.lua
.fcb
.ini
.bin Untested
.vecres
.rml
.mskel
.dat
.fzl
.bnk
.loc
.xbg Currently not supported.

Support will be added in the near future.

.xbt