Difference between revisions of "WD2 ScriptHook: Lua Functions"
From Nomad DB
(→UI) |
|||
Line 15: | Line 15: | ||
*[[UI.SimpleMenu]] | *[[UI.SimpleMenu]] | ||
*[[ScriptHook.ShowNotification]] | *[[ScriptHook.ShowNotification]] | ||
+ | *[[ScriptHook.IsIngameUIEnabled]] | ||
==Game Functions== | ==Game Functions== | ||
Line 46: | Line 47: | ||
*[[ScriptHook.SetProgression]] | *[[ScriptHook.SetProgression]] | ||
− | === Camera === | + | ===Camera=== |
− | * [[ScriptHook.CameraSetCustom]] | + | *[[ScriptHook.CameraSetCustom]] |
− | * [[ScriptHook.CameraReset]] | + | *[[ScriptHook.CameraReset]] |
− | * [[ScriptHook.SetLocalPlayerFreeCamera]] | + | *[[ScriptHook.SetLocalPlayerFreeCamera]] |
*[[ScriptHook.HasLocalPlayerFreeCamera]] | *[[ScriptHook.HasLocalPlayerFreeCamera]] | ||
Revision as of 20:11, 20 April 2020
ScriptHook registers custom Lua functions to the game's scripting system. These functions extend the built-in Lua functions and Game classes and provide additional functionality.
Contents
Generic
Script
UI
Game Functions
Player
- ScriptHook.AddInventoryItem
- ScriptHook.Teleport
- ScriptHook.SetGraphicKitModel
- ScriptHook.SetLocalPlayerNoclip
- ScriptHook.HasLocalPlayerNoclip
Entity
- ScriptHook.SpawnEntityFromArchetypeHash
- ScriptHook.GetArchetypeHashByEntityId
- ScriptHook.GetGraphicKitModelByEntityId
- ScriptHook.SetEntityGraphicKitModel
Vehicle
Felony
Game
Camera
- ScriptHook.CameraSetCustom
- ScriptHook.CameraReset
- ScriptHook.SetLocalPlayerFreeCamera
- ScriptHook.HasLocalPlayerFreeCamera