User contributions
From Nomad DB
- 20:51, 17 May 2021 diff hist +53 m EquipWolfskinItemOnEntity current
- 20:49, 17 May 2021 diff hist +99 m EquipWolfskinItemOnEntity
- 20:43, 17 May 2021 diff hist +702 N EquipWolfskinItemOnEntity Created page with "Equips the specified wolfskin item on the specified entity. == Syntax == <syntaxhighlight lang="lua"> EquipWolfskinItemOnEntity(wolfskinItemMale, wolfskinItemFemale, entity,..."
- 22:05, 17 April 2021 diff hist +20 m Event: Script:OnUpdate →WDL: Tiem -> Time + delta time clarification current Tag: Visual edit
- 18:24, 18 April 2020 diff hist -21 World Loading Unit
- 13:33, 18 April 2020 diff hist +406 N GetLocalCameraId Created page with "Retrieves the ID of the local player's camera entity. == Syntax == <syntaxhighlight lang="lua"> GetLocalCameraId(playerEntityId) </syntaxhighlight> * '''Returns..."
- 19:20, 16 April 2020 diff hist +1 StartEntityHighlight
- 19:13, 16 April 2020 diff hist -96 SendShowOrHideAllUIEvent current
- 19:11, 16 April 2020 diff hist +55 m TeleportEntity
- 19:09, 16 April 2020 diff hist +609 N SetPhysicsEnabled Created page with "Enables or disables an entity's physics (for entities that have any type of physics component). == Syntax == <syntaxhighlight lang="lua"> SetPhysicsEnabled(targetEntityId, en..."
- 18:58, 16 April 2020 diff hist +503 N GetPlayerIdFromPawnId Created page with "Retrieves the player ID from the specified entity ID. == Syntax == <syntaxhighlight lang="lua"> GetPlayerIdFromPawnId(playerEntityId) </syntaxhighli..." current
- 18:56, 16 April 2020 diff hist -18 m GetPlayerIdFromPlayerIndex current
- 18:55, 16 April 2020 diff hist +28 m GetReticleHitEntity
- 18:54, 16 April 2020 diff hist +340 N GetReticleHitLocation Created page with "Retrieves the position of the reticle in world space. This only works when the reticle is on the screen. == Syntax == <pre> GetReticleHitLocation() </pre> * '''Returns''' (ta..."
- 18:53, 16 April 2020 diff hist +318 N GetReticleHitEntity Created page with "Retrieves the entity that is being aimed at. This only works when the reticle is on the screen. == Syntax == <pre> GetReticleHitEntity() </pre> * '''Returns''' (string): En..."
- 18:45, 16 April 2020 diff hist +644 N CalculateDistanceViaRoad Created page with "Retrieves the road distance between two entities in 3D world space. == Syntax == <pre> CalculateDistanceViaRoad(entityA, entityB, maxDistanceToRoad) </pre> * '''entityA''' (..."
- 18:42, 16 April 2020 diff hist +464 N GetDistance2D Created page with "Retrieves the distance between two entities in 2D world space. == Syntax == <pre> GetDistance2D(entityA, entityB) </pre> * '''entityA''' (string): ID of the fir..."
- 18:41, 16 April 2020 diff hist +464 N GetDistance3D Created page with "Retrieves the distance between two entities in 3D world space. == Syntax == <pre> GetDistance3D(entityA, entityB) </pre> * '''entityA''' (string): ID of the fir..."
- 18:34, 16 April 2020 diff hist +600 N SetDoorLockState Created page with "Locks or unlocks the specified door entity (entities that have a ''CDoorComponent''). == Syntax == <syntaxhighlight lang="lua"> SetDoorLockState(doorEntityId, lockState) </sy..."
- 18:31, 16 April 2020 diff hist +574 N CloseDoor Created page with "Closes the specified door entity (entities that have a ''CDoorComponent''). == Syntax == <syntaxhighlight lang="lua"> CloseDoor(doorEntityId, instant) </syntaxhighlight> * ''..."
- 18:28, 16 April 2020 diff hist +39 m OpenDoor
- 18:28, 16 April 2020 diff hist +644 N OpenDoor Created page with "Opens the specified door entity (entities that have a ''CDoorComponent''). == Syntax == <syntaxhighlight lang="lua"> OpenDoor(doorEntityId, instant, openToMaxAngle) </syntaxh..."
- 18:20, 16 April 2020 diff hist +19 FelonyStartChaseObj
- 18:20, 16 April 2020 diff hist +19 FelonyStartChase
- 18:19, 16 April 2020 diff hist -1 m ForceVehicleStop current
- 18:19, 16 April 2020 diff hist +757 N ForceVehicleStop Created page with "Forces a player's vehicle to brake instantaneously. == Syntax == <syntaxhighlight lang="lua"> ForceVehicleStop(playerEntityId, brakeMode) </syntaxhighlight> * '''playerEntity..."
- 18:06, 16 April 2020 diff hist +567 N ForceUserOutOfRC Created page with "Forces a player to exit the currently connected remote control entity like drones or forklifts. == Syntax == <syntaxhighlight lang="lua"> ForceUserOutOfRC(userEnti..." current
- 18:04, 16 April 2020 diff hist -8 ForceUserOutOfCamera current
- 18:03, 16 April 2020 diff hist +551 N ForceUserOutOfCamera Created page with "Forces a player to exit any currently connected camera entity. == Syntax == <syntaxhighlight lang="lua"> ForceUserOutOfCamera(userEntityId) </syntaxhighlight> * ''..."
- 17:52, 16 April 2020 diff hist +673 N PopEnvironmentWeatherOverride Created page with "Stops the specified weather preset within the specified fade duration. == Syntax == <syntaxhighlight lang="lua"> PopEnvironmentWeatherOverride(weatherPreset, fadeOut) </synta..." current
- 17:51, 16 April 2020 diff hist +2 m PushEnvironmentWeatherOverride current
- 17:50, 16 April 2020 diff hist +671 N PushEnvironmentWeatherOverride Created page with "Starts the specified weather preset within the specified fade duration. == Syntax == <syntaxhighlight lang="lua"> PushEnvironmentWeatherOverride(weatherPreset, fadeIn) </synt..."
- 17:31, 16 April 2020 diff hist +406 N ShowCameraClippedEntity Created page with "Unhides a previously hidden entity and any child entities that are bound to the target. == Syntax == <syntaxhighlight lang="lua"> ShowCameraClippedEntity(entityId) </syntaxhi..."
- 17:30, 16 April 2020 diff hist +396 N HideCameraClippedEntity Created page with "Hides the specified entity and any child entities that are bound to the target. == Syntax == <syntaxhighlight lang="lua"> HideCameraClippedEntity(entityId) </syntaxhighlight>..."
- 17:24, 16 April 2020 diff hist -1 m HideEntity
- 17:24, 16 April 2020 diff hist +424 N ShowEntity Created page with "Unhides a previously hidden entity. This does not affect any child entities that are bound to the target. == Syntax == <syntaxhighlight lang="lua"> ShowEntity(entityId) </syn..."
- 17:23, 16 April 2020 diff hist +47 HideEntity
- 16:47, 16 April 2020 diff hist +30 m HideEntity
- 16:44, 16 April 2020 diff hist +338 N HideEntity Created page with "Hides the specified entity. This does not affect any child entities that are bound to the target. == Syntax == <syntaxhighlight lang="lua"> HideEntity(entityId) </syntaxhighl..."
- 13:00, 16 April 2020 diff hist +1,271 N FelonyStartChaseObj Created page with "Starts a chase of the specified faction on the specified pawn using custom chase parameters. == Syntax == <syntaxhighlight lang="lua"> FelonyStartCha..."
- 12:50, 16 April 2020 diff hist 0 m FelonyStartChase
- 12:50, 16 April 2020 diff hist -61 m FelonyStartChase
- 12:49, 16 April 2020 diff hist +1 m FelonyStartChase
- 12:49, 16 April 2020 diff hist -1 m FelonyStartChase pesky dots
- 12:49, 16 April 2020 diff hist +46 FelonyStartChase
- 12:47, 16 April 2020 diff hist +1,129 N FelonyStartChase Created page with "Starts a systemic chase of the specified faction on the specified pawn == Syntax == <syntaxhighlight lang="lua"> FelonyStartChase(targetEntityId, felonyType, felonyL..."
- 12:41, 16 April 2020 diff hist +61 m Affiliation
- 12:25, 16 April 2020 diff hist -25 m SpawnEntityFromArchetype
- 12:24, 16 April 2020 diff hist +11 m SpawnEntityFromArchetype
- 12:19, 16 April 2020 diff hist +4 m RemoveEntity
- 12:18, 16 April 2020 diff hist +1 RemoveEntity
- 12:18, 16 April 2020 diff hist +269 N RemoveEntity Created page with "Removes the specified entity. == Syntax == <syntaxhighlight lang="lua"> RemoveEntity(entity) </syntaxhighlight> * '''entity'' (string): ID of entity to remove...."
- 12:11, 16 April 2020 diff hist +4 m EntityId
- 12:08, 16 April 2020 diff hist 0 m ForceHackIngredient
- 12:08, 16 April 2020 diff hist -48 m ForceHackIngredient
- 17:29, 15 April 2020 diff hist +7 m Contributing cases
- 16:04, 15 April 2020 diff hist -28 m TeleportEntity
- 16:02, 15 April 2020 diff hist +9 m GetLocalPlayerId current
- 16:02, 15 April 2020 diff hist +10 m GetLocalPlayerId
- 16:01, 15 April 2020 diff hist -7 m GetPlayerIdFromPlayerIndex
- 16:00, 15 April 2020 diff hist +7 GetPlayerIdFromPlayerIndex
- 16:00, 15 April 2020 diff hist -7 GetPlayerIdFromPlayerIndex
- 15:58, 15 April 2020 diff hist +82 GetPawnIdFromPlayerId current
- 15:56, 15 April 2020 diff hist +19 m GetPawnIdFromPlayerId
- 15:54, 15 April 2020 diff hist +33 m WD2 ScriptHook: Trainer
- 15:52, 15 April 2020 diff hist -157 StartHelicopterBhv
- 15:51, 15 April 2020 diff hist -101 StopHelicopterBhv
- 15:49, 15 April 2020 diff hist +81 m StartHelicopterBhv fixed "previoulsly"... seriuously?
- 15:39, 15 April 2020 diff hist -23 m Pawn
- 15:38, 15 April 2020 diff hist +8 m Pawn
- 15:38, 15 April 2020 diff hist +35 PutPlayerInVehicle current
- 15:36, 15 April 2020 diff hist +675 N Affiliation Created page with "Pawns can be ''affiliated'' to one of the game's factions. The effects of this can include a civilian being able to enter affiliated restricted zones and more...."
- 15:27, 15 April 2020 diff hist +22 m CAIAgentManager:GetAIAgentsOfGroupFromLUA v2
- 15:23, 15 April 2020 diff hist +181 CAIAgentManager:GetAIAgentsOfGroupFromLUA v2
- 15:17, 15 April 2020 diff hist +1,225 N CAIAgentManager:GetAIAgentsOfGroupFromLUA v2 Created page with "Retrieves the entity IDs of AI agents from the specified agent type. == Syntax == <syntaxhighlight lang="lua"> CAIAgentManager_GetInstance():GetAIAgentsOfGroupFromLUA_v2(agen..."
- 14:50, 15 April 2020 diff hist +7 m SendDamageToEntity current
- 14:47, 15 April 2020 diff hist +14 m SendDamageToEntity
- 19:07, 14 April 2020 diff hist +14 m SpawnEntityFromArchetype
- 18:45, 14 April 2020 diff hist 0 World Loading Unit →LUA
- 18:41, 14 April 2020 diff hist +7 m TeleportEntity
- 18:38, 14 April 2020 diff hist -91 m GameOver current
- 18:33, 14 April 2020 diff hist +1,596 N SpawnEntityFromArchetype Created page with "Spawns an entity of the specified archetype at the specified position. == Syntax == <syntaxhighlight lang="lua"> SpawnEntityFromArchetype(archetype, xPos, yPos, zPos, xRot, y..."
- 18:20, 14 April 2020 diff hist 0 m GetPlayerIdFromPlayerIndex
- 18:19, 14 April 2020 diff hist +29 GetPlayerIdFromPlayerIndex
- 18:17, 14 April 2020 diff hist +602 N GetPlayerNameDebug Created page with "Retrieves the user name of the specified player. == Syntax == <syntaxhighlight lang="lua"> GetPlayerNameDebug(playerId) </syntaxhighlight> * '''playerId''' (number): Player..." current
- 18:12, 14 April 2020 diff hist +132 GetPlayerIdFromPlayerIndex
- 18:07, 14 April 2020 diff hist +7 m GetEntityPosition
- 18:06, 14 April 2020 diff hist +11 GetEntityName
- 18:06, 14 April 2020 diff hist -21 GetEntityName
- 18:04, 14 April 2020 diff hist +11 GetEntityName
- 18:03, 14 April 2020 diff hist +1 GetEntityPosition
- 18:03, 14 April 2020 diff hist +78 GetEntityPosition
- 17:57, 14 April 2020 diff hist +88 GetEntityName
- 17:55, 14 April 2020 diff hist +436 N GetEntityName Created page with "This function returns the name of the specified entity. == Syntax == <pre> GetEntityName(entityId) </pre> * '''entityId''': ID of the target entity. * '''Returns''': Name of..."
- 17:48, 14 April 2020 diff hist 0 m GetLocalPlayerId The local player ID is usually 0
- 17:46, 14 April 2020 diff hist +933 N World Loading Unit Created page with "'''World Loading Units''' (WLUs) are layers containing entities. They can be loaded and unloaded on demand as long as the specific WLU is currently not loaded yet...."
- 17:29, 14 April 2020 diff hist +1 GetLocalPlayerEntityId
- 17:26, 14 April 2020 diff hist +65 GetCurrentVehicleEntityId
- 17:21, 14 April 2020 diff hist +67 m Pawn
- 17:19, 14 April 2020 diff hist +205 N Pawn Created page with "Humanoid entities like players, NPCs and civilians are referred to as Pawns (with some exceptions). == Related Pages == * Entity * EntityId Category:WD2..."