MDE Scripting: Snippets

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Revision as of 23:14, 18 November 2020 by Deewarz (talk | contribs) (→‎Get the vehicle's current Motorcycle component)
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Get the Player entity

local Player = game.game:GetActivePlayer()


Get the Player's current vehicle entity

Returns the vehicle entity the player is currently sitting in.

local function GetPlayerCurrentVehicle()
    local Player = game.game:GetActivePlayer()

    if not Player then
        return nil
    end

    local Vehicle = Player:GetOwner()

    if not Vehicle then
        Vehicle = Player:GetOwnerSceneObject()
    end

    if not Vehicle then
        return nil
    end

    return Vehicle
end
local Vehicle = GetPlayerCurrentVehicle() -- returns the vehicle scene object


Get the vehicle's current Motorcycle component

Tip You need to Get the Player's current vehicle entity first.
local Motorcycle = Vehicle:GetComponent("C_RuntimeMotorcycleComponent")