Difference between revisions of "MDE Scripting: Snippets"

From Nomad DB
Line 41: Line 41:
  
  
==Get the Vehicle's current Motorcycle component==
+
==Get the [[MDE Scripting: Entities#Vehicle|Vehicle's]] current [[MDE Scripting: Entities#Motorcycle|Motorcycle]] component==
 
{| class="wikitable"
 
{| class="wikitable"
 
!Tip
 
!Tip

Revision as of 04:55, 17 October 2020

Get the Player entity

local Player = game.game:GetActivePlayer()


Get the Player's current Vehicle entity

Returns the vehicle entity the player is currently sitting in.

local function GetPlayerCurrentVehicle()
    local Player = game.game:GetActivePlayer()

    if not Player then
        return nil
    end

    local Vehicle = Player:GetOwner()

    if not Vehicle then
        Vehicle = Player:GetOwnerSceneObject()
    end

    if not Vehicle then
        return nil
    end

    return Vehicle
end
local Vehicle = GetPlayerCurrentVehicle() -- returns the vehicle scene object


Get the Vehicle's current Motorcycle component

Tip You need to Get the Player's current Vehicle entity first.
local Motorcycle = Vehicle:GetComponent("C_RuntimeMotorcycleComponent")