Difference between revisions of "MDE Scripting: Player Entity"

From Nomad DB
 
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==Components==
 
==Components==
* [[MDE Scripting: C_InteractionParticipantComponent|C_InteractionParticipantComponent]]
+
* [[MDE Scripting: C_AnimationComponent|C_AnimationComponent]]
 +
* [[MDE Scripting: C_AttachmentComponent|C_AttachmentComponent]]
 +
* [[MDE Scripting: C_BehaviorComponent|C_BehaviorComponent]]
 +
* [[MDE Scripting: C_ClothComponent|C_ClothComponent]]
 +
* [[MDE Scripting: C_EntityWrapperComponent|C_EntityWrapperComponent]]
 +
* [[MDE Scripting: C_HumanIKComponent|C_HumanIKComponent]]
 
* [[MDE Scripting: C_ModelComponent|C_ModelComponent]]
 
* [[MDE Scripting: C_ModelComponent|C_ModelComponent]]
 +
* [[MDE Scripting: C_MorphsComponent|C_MorphsComponent]]
 +
* [[MDE Scripting: C_PackageReferenceComponent|C_PackageReferenceComponent]]
 +
* [[MDE Scripting: C_RuntimeBehaviorComponent|C_RuntimeBehaviorComponent]]
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* [[MDE Scripting: C_RuntimeScriptComponent|C_RuntimeScriptComponent]]
 +
* [[MDE Scripting: C_ScriptComponent|C_ScriptComponent]]
 +
* [[MDE Scripting: C_SkeletonComponent|C_SkeletonComponent]]
 
* [[MDE Scripting: C_TagComponent|C_TagComponent]]
 
* [[MDE Scripting: C_TagComponent|C_TagComponent]]
* WIP
 
  
  

Latest revision as of 00:12, 19 November 2020


How to Get the Player entity
Entity type 9 (enums.EntityType.PLAYER)


Properties


Methods


Class Hierarchy


Implements


Components