Difference between revisions of "MDE Scripting: GetCurrentWeatherSetName"

From Nomad DB
 
(2 intermediate revisions by one other user not shown)
Line 1: Line 1:
 +
{{Page_MDE}}
 
{| class="wikitable"
 
{| class="wikitable"
 
!Syntax
 
!Syntax
Line 18: Line 19:
  
 
Use [[MDE Scripting: SetWeatherSet|SetWeatherSet]] to change the weather set.
 
Use [[MDE Scripting: SetWeatherSet|SetWeatherSet]] to change the weather set.
 +
  
 
==Returns==
 
==Returns==
Line 25: Line 27:
 
!Description
 
!Description
 
|-
 
|-
|1
+
| style="font-weight: bold; text-align:center;" | 1
 
|string
 
|string
 
|The current [[MDE Scripting: Weather Sets|Weather Set]].
 
|The current [[MDE Scripting: Weather Sets|Weather Set]].

Latest revision as of 20:27, 27 October 2020

Syntax
game.gfx:GetCurrentWeatherSetName()
Module GFX
Library Game
Game Mafia: Definitive Edition


Description

Get the current Weather Set.

Use SetWeatherSet to change the weather set.


Returns

# Type Description
1 string The current Weather Set.


Examples

local currentWeatherSetName = game.gfx:GetCurrentWeatherSetName() -- currentWeatherSetName returns "_default_game"