Difference between revisions of "MDE ScriptHook: config.json"
Line 28: | Line 28: | ||
= Default config.json = | = Default config.json = | ||
− | |||
{ | { | ||
"core": { | "core": { | ||
− | |||
− | |||
− | |||
"console": { | "console": { | ||
"key": "F1", | "key": "F1", | ||
"lineLimit": 150 | "lineLimit": 150 | ||
}, | }, | ||
− | + | "crashDumpsEnabled": true, | |
− | " | + | "win32Console": false |
− | |||
− | |||
− | |||
− | |||
− | |||
}, | }, | ||
− | |||
"game": { | "game": { | ||
"skipIntro": true, | "skipIntro": true, | ||
"discordRichPresence": true | "discordRichPresence": true | ||
}, | }, | ||
− | |||
"scriptHook": { | "scriptHook": { | ||
"enableAutoRefresh": true, | "enableAutoRefresh": true, | ||
− | " | + | "showStartupMenu": true, |
+ | |||
+ | "noclip": { | ||
+ | "defaultSpeed": 10, | ||
+ | "shiftSpeed": 40 | ||
+ | } | ||
} | } | ||
} | } |
Revision as of 12:05, 6 October 2020
The config.json is used to enable/disable and configure options for the MDE ScriptHook.
Options
core
- core.win32Console (boolean) Enables/Disables a Console window
- core.crashDumpsEnabled (boolean) Enables/Disables our Crash Reporter
- core.console.key (Key: integer or string) Key Binding for ingame Console
- core.console.lineLimit (integer) Maximum amount of lines
- core.paths -- Do not use --
game
Manages game-specific features.
game.skipIntro (boolean) Enables/Disables the startup videos
game.discordRichPresence (boolean) Enables/Disables Game status display within Discord
ScriptHook
MDE ScriptHook-specific features.
scriptHook.enableAutoRefresh (boolean) Enables/Disables automatic reloading of Scripts when the underlying files are modified.
scriptHook.d3d11DebugFlag -- Do not use --
Default config.json
{ "core": { "console": { "key": "F1", "lineLimit": 150 }, "crashDumpsEnabled": true, "win32Console": false }, "game": { "skipIntro": true, "discordRichPresence": true }, "scriptHook": { "enableAutoRefresh": true, "showStartupMenu": true,
"noclip": { "defaultSpeed": 10, "shiftSpeed": 40 } } }