Difference between revisions of "IsAlive"

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Checks if an [[EntityId]] is alive.
 
Checks if an [[EntityId]] is alive.
  

Latest revision as of 19:43, 27 October 2020

Checks if an EntityId is alive.

Syntax

IsAlive(EntityId)
  • EntityId of the Entity to check
  • Returns: number indicating 0 for dead, 1 for alive

Example

This functions checks if the Local Player exists and is alive.

local function IsLocalPlayerValid()
	local plyId = GetLocalPlayerEntityId()
	if plyId == GetInvalidEntityId() then
		return false
	end
	return IsAlive(plyId) == 1
end

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