GetReticleHitLocation

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Revision as of 19:54, 16 April 2020 by Cobra (talk | contribs) (Created page with "Retrieves the position of the reticle in world space. This only works when the reticle is on the screen. == Syntax == <pre> GetReticleHitLocation() </pre> * '''Returns''' (ta...")
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Retrieves the position of the reticle in world space. This only works when the reticle is on the screen.

Syntax

GetReticleHitLocation()
  • Returns (table): Position of the reticle in world space

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