GetReticleHitEntity

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Revision as of 19:53, 16 April 2020 by Cobra (talk | contribs) (Created page with "Retrieves the entity that is being aimed at. This only works when the reticle is on the screen. == Syntax == <pre> GetReticleHitEntity() </pre> * '''Returns''' (string): En...")
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Retrieves the entity that is being aimed at. This only works when the reticle is on the screen.

Syntax

GetReticleHitEntity()
  • Returns (string): ID of the entity that is being aimed at

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