Difference between revisions of "GetReticleHitEntity"

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Retrieves the entity that is being aimed at. This only works when the reticle is on the screen.
 
Retrieves the entity that is being aimed at. This only works when the reticle is on the screen.
  

Latest revision as of 20:36, 27 October 2020

Retrieves the entity that is being aimed at. This only works when the reticle is on the screen.

Syntax

GetReticleHitEntity()
  • Returns (string): ID of the entity that is being aimed at

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